Wavelength
Privacy-focused, cross-platform, and open-source communication application
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SnakeGameLayer Member List

This is the complete list of members for SnakeGameLayer, including all inherited members.

animation_progress_SnakeGameLayerprivate
apple_SnakeGameLayerprivate
apples_collected_SnakeGameLayerprivate
border_animation_timer_SnakeGameLayerprivate
BorderSide enum nameSnakeGameLayerprivate
CellType enum nameSnakeGameLayerprivate
Direction enum nameSnakeGameLayerprivate
direction_SnakeGameLayerprivate
eventFilter(QObject *watched, QEvent *event) overrideSnakeGameLayerprotected
exit_points_SnakeGameLayerprivate
exit_position_SnakeGameLayerprivate
exit_side_SnakeGameLayerprivate
FinishGame(bool success)SnakeGameLayerprivateslot
game_board_SnakeGameLayerprivate
game_over_SnakeGameLayerprivate
game_state_SnakeGameLayerprivate
game_timer_SnakeGameLayerprivate
GameState enum nameSnakeGameLayerprivate
GenerateApple()SnakeGameLayerprivate
grid_SnakeGameLayerprivate
HandleInput(int key)SnakeGameLayerprivate
Initialize() overrideSnakeGameLayervirtual
InitializeGame()SnakeGameLayerprivate
IsCollision(int x, int y) constSnakeGameLayerprivate
IsExitPoint(int x, int y) constSnakeGameLayerprivate
kCellSizeSnakeGameLayerprivatestatic
keyPressEvent(QKeyEvent *event) overrideSnakeGameLayerprotected
kGridSizeSnakeGameLayerprivatestatic
last_processed_direction_SnakeGameLayerprivate
layerCompleted()SecurityLayersignal
layerFailed()SecurityLayersignal
MoveSnake()SnakeGameLayerprivate
OpenBorder()SnakeGameLayerprivateslot
parts_exited_SnakeGameLayerprivate
RenderGame() constSnakeGameLayerprivate
Reset() overrideSnakeGameLayervirtual
score_label_SnakeGameLayerprivate
SecurityLayer(QWidget *parent=nullptr)SecurityLayerinlineexplicit
snake_SnakeGameLayerprivate
SnakeGameLayer(QWidget *parent=nullptr)SnakeGameLayerexplicit
translator_SnakeGameLayerprivate
UpdateBorderAnimation()SnakeGameLayerprivateslot
UpdateGame()SnakeGameLayerprivateslot
~SecurityLayer() override=defaultSecurityLayer
~SnakeGameLayer() overrideSnakeGameLayer